File: src\effects\class.effect.js
/*
* Copyright (c) 2014 Gwennael Buchet
*
* License/Terms of Use
*
* Permission is hereby granted, free of charge and for the term of intellectual property rights on the Software, to any
* person obtaining a copy of this software and associated documentation files (the "Software"), to use, copy, modify
* and propagate free of charge, anywhere in the world, all or part of the Software subject to the following mandatory conditions:
*
* • The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
*
* Any failure to comply with the above shall automatically terminate the license and be construed as a breach of these
* Terms of Use causing significant harm to Gwennael Buchet.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE
* WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON INFRINGEMENT. IN NO EVENT SHALL THE AUTHORS
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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* These Terms of Use are subject to French law.
*/
/*
* Base class for visual effects to be applied to a CGSGImage or a CGSGAnimatedSprite.
* @class CGSGEffect
* @module Effect
* @extends Object
* @constructor
* @beta
* @type {CGSGEffect}
*/
var CGSGEffect = CGSGObject.extend(
{
initialize : function() {
},
/**
* This function must be filled by the inherited classes.
* @method render
* @param {CanvasRenderingContext2D} context context containing the image
* @param {Number} width width for the image to be modified
* @param {Number} height height for the image to be modified
*/
render : function(context, width, height) {
}
}
);